TMasterShaderSelectionIterator Member List

This is the complete list of members for TMasterShaderSelectionIterator, including all inherited members.

FindNextFromCurrentPosition()TSceneSelectionIterator< I3DShMasterShader > [protected]
First()TSceneSelectionIterator< I3DShMasterShader >
GetElemCount()TSceneSelectionIterator< I3DShMasterShader >
GetElemCount(uint32 maxCount, uint32 &count)TSceneSelectionIterator< I3DShMasterShader > [protected]
IsElemCountEqualTo(uint32 count)TSceneSelectionIterator< I3DShMasterShader >
IsElemCountMoreThan(uint32 count)TSceneSelectionIterator< I3DShMasterShader >
Next()TSceneSelectionIterator< I3DShMasterShader >
operator delete(void *block)TMCObject
operator delete(void *, void *)TMCObject [inline]
operator delete[](void *block)TMCObject
operator new(MCSIZE_T byteCount)TMCObject
operator new(MCSIZE_T, void *_P)TMCObject [inline]
operator new[](MCSIZE_T byteCount)TMCObject
operator=(const TMCObject &)TMCObject [inline]
TMasterShaderSelectionIterator(ISceneSelection *selection)TMasterShaderSelectionIterator
TSceneSelectionIterator(ISceneSelection *selection, const MCIID &iid, IDType objectKind, boolean alwaysQuery)TSceneSelectionIterator< I3DShMasterShader >
~TMasterShaderSelectionIterator()TMasterShaderSelectionIterator
~TSceneSelectionIterator()TSceneSelectionIterator< I3DShMasterShader >


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